
About Me
I'm curious and driven, having a particular interest in engine and gameplay. I'm adept at analyzing code and quick to figure out issues; you can therefore rely on me to excel in such instances even during high pressure. I get motivated when the problems that are presented are novel and present new challenges that require thorough research. Finally, I value myself being responsible, attentive, and eager to hear feedback from others.
When working in a team, I embrace passion, openness, and respect. I believe that in order to make a great game, it is essential to have fun together while making it. Making games can be taxing, and it is important that we all support each other.
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My introduction to games started in my early childhood when I got my hands on Rayman 3 and also playing many of the games released during the heydays of Xbox 360. I made the decision later on when I was 15 that I wanted to pursue a career in game development by applying to a school named Ljud- och Bildskolan. Having taken the bachelor’s degree in the game development course at Malmö University and now looking for an internship as part of the internship program at The Game Assembly, I’m eagerly looking forward to taking a step into the industry. I'm excited to meet new people with a similar passion, learn new things every day, and hopefully soon be able to work with what I've dreamed of.