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About Me

I'm curious and self-motivated with a particular interest in engine, tools, C++, and optimization. I take great pride in the work I do, so you can count on me to excel in situations requiring attention to detail, smooth performance, or creative problem-solving. I furthermore love seeing what I do make a difference for others, for example, developing a tool that enables for work to be done a lot easier and efficiently. That is why I equally value myself being responsible and eager to hear feedback from others.

 

To me, the most vital traits when working in teams are passion, openness, and respect. I believe that in order to make great games, it is essential to have fun together while making them. 

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My love for games started in my early childhood when I got my hands on Rayman 3 and also playing many of the games released during the heydays of Xbox 360. I decided later on when I was 15 that I wanted to pursue a career in game development by applying to Ljud- och Bildskolan. Having taken the bachelor’s degree in the game development course at Malmö University, and now looking for an internship as part of the internship program at The Game Assembly, I’m eagerly looking forward to taking a step into the industry. I'm excited to meet new people with a similar passion, learn new things every day, and hopefully soon be able to work with what I've dreamed of.

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